Aaron Star
Forum Replies Created
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I would try rendering your video to XDCAM-EX.mfx, and then upload that file to youtube. XDCAM will more than enough bitrate for youtube as well as supporting Closed Captioning. YouTube has Closed Captioning editor built-in, where you can edit or verify your CC. Video file formats like MP4 do not support CC and do not see specs in VP9 for CC, but it may support since MS WMV supported it forever.
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I am sure there are a bunch of apps out there that will attempt to integrate things like 3d elements in to Vegas. The industry standard way of working with this type of material is to render out image sequences, then use a compositing application to combine the elements. Some or most 3d apps these days have the compositor integrated, so that Vegas is pretty much only used for editing. It is a different way of thinking that breaks down visuals in a very modular way, completely opposite from the WYSIWYG marketing from Vegas, Hitfilm or AfterEffects.
Blender, 4d, 3dSM = 3d creation environment, some have compositing environment integrated.
Vegas, Nuke, After Effects, Mocha (Hitfilm is Mocha lite) = 2d editor and compositor
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Aaron Star
December 22, 2015 at 8:27 am in reply to: How do I render just FLAC Audio/Lossless Audio?How about selecting the area you want to render and then going to Render As, and then selecting the FLAC profile you want. For no compression, use a default profile and change it to no compression, and save it as new profile.
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All lenses project light against the sensor. The main difference between APS-c lens is that you may start to see aberration on the edges of a full frame sensor. This may look like vignette or reduction in sharpness.
Full frame sensor is not really needed to imitate a 35mm look. The Nikon DX sensor is the same picture area of Motion Picture 35mm film. The full frame DSLRs are replicating the image area of 35mm still film which shot horizontal vs vertical in motion picture cameras.
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You could just rent a red or alexa package for the shoot days. Businesses can write off the expense of equipment rentals in a different fashion than capital goods. That would give you much better color quality and look than some DSLR camera.
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Have you run all windows updates, including optional one having to do with .NET?
Are you on the latest version of Vegas 13-64bit (453)?
If you have to install updates or Vegas updates, run Ccleaner both cleaner mode and reg cleanup, then reboot. Then install any updates and reboot before trying export again.
You do have both audio and video tracks in your project, right?
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3d models are generally imported into Vegas as .PNG or EXR utilizing the alpha channel to create a composite with the video. From the 3d app export a PNG sequence, then in Vegas import media as an image sequence, and then composite with your video. Often times you need to render out separate layers of each element to gain control you would like in the final composite in Vegas.
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Aaron Star
December 20, 2015 at 10:01 am in reply to: Vegas Pro 13 rendering not working properly on Windows 10 Pro 64 BitIs your GPU disabled in Vegas?
Do you have the latest win10 drivers for the K4000?
The k4000 might be a bit weak for VP13, swapping to modern AMD XT GPU (7970,290x,390x) would be more optimal. Unless you are using the deep color functions on the K4000.
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Aaron Star
December 20, 2015 at 9:53 am in reply to: add embedded timecode to .mp4 video rendered in Vegas 12Your Professional codec/containers will have timecode support. For example rendering to XAVC, HDCAM, or XDCAM will save the timecode set on the project timeline.
From the timeline, you can right click the timeline, and select “set time at cursor.” Then the .MXF file you render from Vegas will have the correct timecode you specify.
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I just tried in VP13 File>Export>Pro Tools AAF, and I get the source files copied and an .aaf file. Not sure why your getting the same thing or is not be working.
Depending on your audio track layout, MXF codecs like XAVC, HDCAM, XDCAM have the ability to pass multiple individual tracks along side the video.
If you have the AVID codecs installed, you can render to DNxHD.MOV and that will support 32 channels. Pro tools should understand that format.
XDCAM has 16 mono channels
HDCAM has 24 mono channels
XAVC has 8 mono channels
WMA Pro supports 7.1You have to get pretty intimate with multi channel audio in Vegas, and bus mapping to the channels you want.
In the end, you may need to just provide an ProTools compatible video file, and then a wav file for each audio track you want to keep separated. That will get the guy working.