Aaron Star
Forum Replies Created
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No idea what level your Source recordings are.
I would try to rendering to cineform or avc-intra. Then render that file using ffmpeg to prores. See if that makes a difference.
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Aaron Star
June 24, 2017 at 4:46 pm in reply to: I don’t understand why my 4K isn’t as sharp as other Youtube Videos.Do you have a 4k monitor to even see the difference?
No one on the forum knows what your system rig looks like.
Do you have enough downstream bandwidth to play back 4k from YouTube? Viewing is dynamically adapted to the available bandwidth. So even with a 4k monitor, to little bandwidth will give you only the quality that can be maintained.
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Aaron Star
June 20, 2017 at 4:35 pm in reply to: Vegas 14 leaving a “Vegas” process running after terminationIt doesnt surprise me you had to turn off a GTX750. The GFLOPs on that card is below what VP11 recommended as a minimum (1300GFLOPs). As well as NVidia’s poor support of OpenCL.
When you disable GPU in Vegas, you basically telling Vegas to only use the OpenCL compute nodes on the CPU. Vegas is still processing effects and timeline with OpenCL. Its just the CPU operates in MFLOPs where as a GPU operates in GFLOPs.
Replacing that GPU with pretty much any X-series (XT chipset) AMD card would allow you to re-enable your GPU support.
Those would be in order of compute performance:
- HD5770
- 7970-Ghz
- R9-290x / 390x
- 580 when driver issues are worked out.
- RX480
- Fury-X
8GB GPU RAM minimum if you plan on swapping back and forth to Resolve 14+
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Assuming your source video media matches your project settings, you might try and disable re-sample/smart re-sample on the video layers. Then do a test render or ram preview.
You may want to do a test where you convert your source video media to an intermediate format like Cineform.avi. or XAVC-Intra. Just to see if your flutter goes away.
If your source media is not a constant frame rate, or is interlaced, Vegas might be having a hard time making those adjustments to Progressive on the fly. That might explain why the render to new track works.
Some low end video cameras made by Canon will shoot in a “Progressive Format” by buffering frames, then recording to media in an interlaced video file. This produces all sorts of odd problems during playback. “Media Info” can help verify your media is interlaced or progressive.
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Aaron Star
June 20, 2017 at 3:43 pm in reply to: Render taking more than 36 hours , display won’t wake upCan you remote into the machine with TeamViewer or Remote Desktop?
You can remote reboot a machine from remote desktop with Shutdown /r /t 0 /f , command from an admin command prompt.
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Aaron Star
June 20, 2017 at 3:38 pm in reply to: An Error occured while i was rendering my Project in Vegas 14With such a long video file you may want to try and render an SD or 720 file, to see if you get further with the render. You might be hitting a file size limit.
An alternative you may want to try is rendering 1-2 hour segments, uploading them to YouTube, and then using YouTube’s Video editor to assemble them into a single video segment.
There is also a playlist vs a 24 hour video file.
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Oh. Did I heckle the Brouke and John infomercial? I thought this was a forum for discussing topics, and not a barker stage for small products. My bad.
Personally, with an attitude like that, I would not buy your product if you made an automated broom that swept the square for me.
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“Dell Studio XPS 9100, Windows 7 Premium 64 bit, I7-930 ( 8MB L2 Cache, 2.80GHz), 9GB Tri Channel DDR3 SDRAM at 1333MHz – 6 DIMMs, ATI Radeon HD 5770 1024MB GDDR5, 1.5TB – 7200RPM, SATA 3.0Gb/s, 1.56MB Cache”
What motherboard / chipset is that system running. There is an app called Speccy that can help with this detail information.
I would open an admin command prompt and run “Winsat mem” to test the memory speed you are getting. 10GB/s for single channel. Dual Channel would be about 15GBs+, and triple channel would be about 25GBs+.
Upping the memory available helps with disk cache in windows and allows more processes to function entirely from memory. Avoiding any memory swap. If your system has triple channel memory, then getting 3x 8GB or 16GB modules, and then dumping filling all the slots would be the best setup. Some motherboards drop back to single channel mode with more than one DIMM in a memory channel, or the DIMMS have to be very matched.
Beyond that recommendation, you would be better off upgrading to a Sky Lake (6 series,) Kaby Lake (7 series,) or AMD Ryzen system with Win10, 32GB of DDR4, 950 PRO M2 SSD, and a RX480/8GB (Vegas or Resolve) or Fury-X/4GB HBM (Vegas Only.) Version 1 i7s just do not have the connector bandwidths needed to work 4K material well.
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1. A 4k video takes forever to create a proxy file for when importing to Vegas 13 Pro. Like 20 minutes for a 4 minute video. Is this normal?
Obvisouly make sure you are up on the last build of VP13pro, and your system drivers & BIOS are on the final revisions.
Conversion on my old i7-870 with a 32GB ram and an hd5770 takes about 1.6x the length of the video to convert to HDCAM-EX 1080@30P (29.97). That would make 4min file be more like 6mins to convert a proxy. If I drop the proxy down to HDCAM-EX 720@30P I get almost a 1x conversion (1.06x).
Cineform Low 1080@30p proxy converts at (.86x) or 34FPS. 720p Cineform Low converts at .8 or 37FPS.
Clearly if you are converting to 60P, you are processing 2x the amount of frames so the processing time will double.
The codec you are rendering from and to makes a big difference in render times. These times were processed from 2160@30p-H.264@50Mbs to either XDCAM-EX or Cineform Low.
Adding color corrections, image stabilization, whatever will add to render time.
2. I can’t view 4k videos right out of camera on my PC using Windows Media Player. Even though they’re MP4 files is there some upgrade or software I need updated on my PC? I can view them fine in Vegas 13. What’s the best media player?
VLC player to replace your windows media player as default. This player will playback almost any format known.
3. When rendering the files by matching render settings to project settings it creates an MXF file. Again, this is not viewable on my PC without converting. But can it be uploaded to the internet? If I render to a 1080/60p file am I losing quality that’s all that noticeable?
(Media Exchange Format).MXF is just another container like .MP4, .AVI, or .MOV. You can upload .MXF to youtube directly as long as YouTube understands the video and audio codecs contained. .MXF offers more advanced picture profiles, stream counts, and more audio channels contained. So it makes for a better pro format when delivering content to various places or other editors. On a simple level there is no difference between MXF and MP4 containers, as the picture quality comes from the codec information contained in the file.
VLC will playback .MXF files.
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This topic is covered over here:
https://www.vegascreativesoftware.info/us/forum/batch-render-regions-to-filenames–94424/
Basically you create regions, then run a script that will render each region to a new file name.
You can custom name your regions and that name will be the new file name.
There is another script that will auto insert regions at cuts.
Details Editor window is your friend to cut and paste details you want into region names.