Aaron Kent
Forum Replies Created
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Yeah, if I get extreme it will fire up a multiprocessor preview, but it’s slow relatively speaking versus a plain old RAM preview on these simple comps. I can dial the number of cores that I give away down to about 16 before it hangs on the background process hang. Either way, it still works very slowly for a comp of the simplicity that I am caching.
AK
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Thanks Walter.
Playing around with the amount of ram left for other applications helps it out a little bit (i think)
Multiprocessing seems like a no go. No matter what configuration I set up it just seems to hang as it starts initializing background processes. Maybe in the next point revision….
Cheers
AK
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Memory is the only thing lacking. Currently 64 gig spread across 24 cores, I do not know whether that is something the system should be able to delegate given the amount of available ram.
Disk cache is pointed to an internal raid 5 array (5 terabytes)
project files are accessed over fiber.
k6000 card although I am not dealing with 3D in AE
also not bothering with multi-processing. So far that hangs AE if I try to engage it (even turning down ram per core to 1 GIG)
very simple broadcast (HD 1920 1080) multilayer comps. I’ve been on a 2010 mac pro for 3 years and this stuff is low to no processor intensive RAM and rendering. You hit the zero key and the comp caches and plays quick. On the new HP machine I’d say it’s half to 3/4 slower than the older computer caching the comp.
I’ve tried collecting a couple projects locally and seeing if times improve but they’re still sluggish.
At this point my guesses are it’s a CC 2014 issue or a bus issue. Little things I notice that are different between windows 7 and mac are the screen redraw rates. For instance, when my RAM completes in OSX, i can track the playhead smoothly travelling down the timeline. However, in Windows when the RAM completes and begins to play the playhead isn’t smooth, although the info window tells me that it is correctly playing back the frame rate.
I’m going to see if they’re is a way to down grade the after effects through CC and see if an older version works better.
cheers
AK
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Thanks Pierre. I am trying a 4096 by 4096 map at 16 bit for testing. I think that should be sufficient.
AK
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Thanks Pierre. I am trying a 4096 by 4096 map at 16 bit for testing. I think that should be sufficient.
AK
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Jon, I played around with that for a while. Lotta fun sequencing stuff:
cheers
AK
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Thanks for the intel, Tom, very helpful. One final question. When you say buy it online you mean NewEgg or some outlet like that or straight from HP? I bought a XW workstation from HP years ago and remember it was a good deal / experience, I believe they even threw in a pair of passable monitors as part of the deal back then.
AK
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Yes, I was wondering why you were pointedly against the quadro series? Is it largely cost? On the mac side of things the q4000 ran great with AE. I haven’t owned a full “windows” system in a while so I realize I need to figure out the best card. More CUDA seems to be the way to go.
AK
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Thanks Tom, I’ll look into the card options a bit. I run AE and Softimage primarily on my bootcamped towers, so I have to make sure I cover the bases with a good card to handle all software packages.
AK
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Just wondering since this is a good thread when would be the best time this year to buy, if you were considering a higher end z820 (given Intel factors, new mac pro factors, nvidias new card offerings etc)
Cheers
AK