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Activity Forums VEGAS Pro YouTube upload

  • YouTube upload

    Posted by Nathan Halder on December 14, 2010 at 9:58 pm

    I am trying to upload some videos to YouTube. When I do that, I get these very small horizontal bars at the top and the bottom.

    In my project, I have some white flashes (using white/solid color/media generator) that go beyond the YouTube border, so I know I’ve done something wrong somewhere. In my preview window (Vegas Pro 10), I do not ever see the black bars on the top and bottom. Here are my project settings, which match my media settings:

    When I render, I chose the following (no changes were made from the preset):

    Thanks for any help!

    John Rofrano replied 15 years, 4 months ago 5 Members · 16 Replies
  • 16 Replies
  • Danny Hays

    December 14, 2010 at 11:47 pm

    Your project settings 720 x 480 is standard def 4 x 3 aspect ratio. The render settings you show are
    16 x 9. What are your video files resolution and aspect ratio? Try setting your project settings and render settings to that. Hope this helps, Danny Hays

  • Nathan Halder

    December 15, 2010 at 2:52 am

    Danny: Thanks for the response.

    I’m not sure what you mean by the project being in 4:3. I set the project settings to NTSC DV Widescreen 720×480 (PAR:1.2121) and the render settings are the Sony AVC (.mp4) at Widescreen 640×360 (under notes it says its normal quality 16:9 for the web)

    The video is heavy on graphics, mostly created in Vegas, although some were made in Flash. I shot the interviews on a Canon 7D in 1080, 24P. I assembled the interview clips and rendered that as a 720×480 (PAR:1.2121) (don’t remember what codec and the file just says “video clip”) so I could edit with it. I guess I should have just left everything in HD and rendered down at the final stage. That being said, I think I have kept everything consistent. Obviously, I didn’t!

  • John Rofrano

    December 15, 2010 at 1:39 pm

    [Nathan Halder] “I shot the interviews on a Canon 7D in 1080, 24P. I assembled the interview clips and rendered that as a 720×480 (PAR:1.2121) (don’t remember what codec and the file just says “video clip”) so I could edit with it. I guess I should have just left everything in HD and rendered down at the final stage. That being said, I think I have kept everything consistent. Obviously, I didn’t!”

    First, why are you rendering 25p when you shot 24p and your project is 24p. That should be fixed.

    Second, why would you shoot HD and not publish to YouTube as 1280×720-24p? SD is dead. If you have HD, publish HD. Use the Sony AVC render type with the Internet 16:9 30p template and change it to 24p.

    Finally to answer your question about the black lines, it’s because you’re rendering to an aspect ratio that doesn’t match your project. You are using DV Widescreen with a PAR of 1.2121. If you multiply 720 x 1.2121 you get 872.712 which rounds up to 873. This means that DV Widescreen is 873×480 using square pixels (PAR 1.0). You are rendering to 640×360. If we divide 360 / 480 we get 0.75. Now multiply 873 by 0.75 and you get 654.75 rounded to 655. So your video is 655×360 and you are rendering it as 640×360 which is what’s causing the black bars (because your video is slightly wider than your render)

    Hopefully this explains what you are seeing.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Nathan Halder

    December 15, 2010 at 3:28 pm

    Thanks John – you are my math and PAR man.

    25P – obviously wasn’t paying close attention – bleary, late night editing sessions, perhaps? 🙂

    HD vs SD – don’t know what I was thinking – maybe make it easier to edit with? I’m going back to my original HD “soundbite” timeline, render as 1280x720x24 .avi Sony YUV HD(YouTube HD is that so 1920×1080 wouldn’t matter, correct?), and replace that media in my project timeline.

    So . . . once I have my 1280x720x24 footage in the project, whose settings would match that, I would render to the Sony AVC Internet 1280x720x24p, I would have no black bars at the top and bottom, everyone would be happy, and I would become rich and famous? 🙂

  • Nathan Halder

    December 15, 2010 at 3:52 pm

    I have attempted a few times now to replace my 720×480 file (right click/replace in with the 1280×720 file. I have tried to leaving the project settings for SD and replacing and then changing the project settings to 1280×720 and then replacing. Every time I do, Vegas (Pro 10) crashes. I did fill out the little box that pops up when Vegas asks what you were doing.

    I am able to open the newly rendered 1280×720 file in my project media list. However, I don’t know how to replace a media file with a file already open in the project media window.

  • John Rofrano

    December 15, 2010 at 4:07 pm

    I can’t help with the crashing. You should be able to replace the media in the Project Media pool by right-clicking and pointing to the new file. It sounds like that’s what you’re already doing. Maybe try dragging the new file to the media pool first so that Vegas imports it and then right-click and replace with the same file. My hope is that Vegas will see that it’s already imported and just swap the media.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Nathan Halder

    December 15, 2010 at 6:51 pm

    Here’s a few things I didn’t mention in my post:

    -the rendered file is 30GB (too big for Vegas to handle?)
    -the SD file in the Vegas project contains some “stabilized media” subclips (is that screwing up the replace?)

    If I followed your idea correctly, I imported the HD file into the project media. I then right click replaced it with the same HD file on the hard drive. This caused the HD file to disappear from the project media. Next, I imported the HD file into project media again and then replaced the SD file with the HD file by pointing Vegas to the file on the hard drive. Vegas crashed. 🙁

    I was going to try and trick it by using the same name for the HD file, but when I tried to right click/rename, Vegas crashed. It crashed a few times yesterday after behaving nicely the last few weeks. Brand new computer too. Time to check under the hood . . .

  • John Rofrano

    December 15, 2010 at 11:04 pm

    [Nathan Halder] “-the SD file in the Vegas project contains some “stabilized media” subclips (is that screwing up the replace?)”

    I think you may have found it. I have seen problems with stabilized clips not behaving like other clips. This might be the problem. Try it with a non-stabilized clip and see if it works.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Nathan Halder

    December 17, 2010 at 2:30 am

    I tried another project without stabilized media and Vegas didn’t crash. That’s good, but . . .

    I still got the black bars at the top and bottom of the frame when I uploaded to YouTube. Here’s what I did:

    1) Dug up the original 1920x1080x24fps video.
    2) Rendered it to 1280x720x24fps using Sony .mxf
    3) Set new project settings to match clip
    4) Rendered new project at 1280x720x24fps using Sony .mp4 Internet setting.

    Another problem – the generated media (solid color) I use for white flashes and graphic backgrounds is 1280×720, PAR 1, just like the project. In my Vegas preview window, I have the black bars at top and bottom and the white covers that up. ???

    The second picture is coming out of a white flash. You can see where the white extends to the top and bottom but not the video.

  • John Rofrano

    December 17, 2010 at 11:44 am

    It looks like you crops don’t match your aspect. If you’ve done any cropping with Pan/Crop, you need to go into each and every one of them and right-click and select Match Output Aspect. This will get rid of the black bars because they are still cropped to match the DV Widescreen of your old project. It’s very important to select the proper project and aspect BEFORE you do any editing. Changing the project afterwards does not change your edits.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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