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Activity Forums Creative Community Conversations X and Motion as a Flame “front end”

  • Charlie Austin

    July 11, 2014 at 3:35 pm

    [Bill Davis] “X and Motion are helping ESPN’s World Cup coverage as a planning, DAM and per-viz toolset to create assets that they finish in their Flame system.”

    It is interesting, but to be fair, it’s not “helping ESPN’s World Cup coverage”, It’s the workflow for a 2 min promo for the the coverage. Pretty cool spot though… 🙂

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • David Mathis

    July 11, 2014 at 3:39 pm

    Thanks for sharing this. Interesting to see FCP X and Motion as part of a more advanced workflow. I just wish Motion had expressions and support for Trapcode Particular, which, in my honest opinion, is the best particle emitter out there.

    I am an avid user of FCP X!

  • Shawn Miller

    July 11, 2014 at 5:12 pm

    [David Mathis] “…Trapcode Particular, which, in my honest opinion, is the best particle emitter out there.”

    Have your tried X-Particles? You need a supported 3D application to run it. But in terms of speed, power and flexibility, it runs circles around Particular. Not to say that you should jettison Particular, but the combination has the potential to REALLY elevate your work.

    Shawn

  • Aindreas Gallagher

    July 11, 2014 at 6:36 pm

    [Shawn Miller] “You need a supported 3D application to run it.”

    you had me excited until I read that.

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Bill Davis

    July 11, 2014 at 6:45 pm

    [Charlie Austin] “It is interesting, but to be fair, it’s not “helping ESPN’s World Cup coverage”, It’s the workflow for a 2 min promo for the the coverage. Pretty cool spot though… 🙂

    Gosh, Charlie.

    X and Motion got used to PROMOTE Fifa World Cup programming on ESPN. Isn’t “Promotion” essentially a synonym for “helping?”

    Look, I’m tired of thinking I have to be super-careful every time I show something positive about X to “balance” that with pointing out every potential flaw and caveat.

    I believe my headline and the associated copy promises exactly what the story delivers.

    If I got it wrong, I’d be happy to hear the case for that. But I don’t think I did here.

    One more note. I have a vested interest in the software developing so I can take advantage of the new capabilities in my own practice. The thing that will cause it to develop faster and in exciting new directions is if people working with extremely complex professional productions increasingly are exposed to the VALUE it can bring to a workflow. That is PRECISELY what this article does.

    Nothing would please me more than if more high-end editors bang on the software to decide for themselves where and how it does and does not fit into the world of professional editing.

    If it fails, we should hear about that. But when it succeeds as a tool that helps an editor make sense of of the work they have to do – we should hear about THAT as well. Without apologies.

    Simple as that.

    Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.

  • Simon Ubsdell

    July 11, 2014 at 6:59 pm

    A couple of the comments to that article bemoan the absence of more advanced tutorials for Motion which leads me nicely to the opportunity for a shameless plug my own free YouTube series:

    Motion Tutorials from Tokyo Productions

    Inspired by Andrew Kramer’s videocopilot series, I’ve tried to take a look a how you can use Motion for advanced motion graphics and compositing projects. Mark Spencer’s Motion training is of course a brilliant resource, but if you want to develop your skills beyond just the point of knowing how to use the tools, then maybe these worth a watch.

    OK, I’ll get my coat …

    Simon Ubsdell
    tokyo-uk.com

  • Shawn Miller

    July 11, 2014 at 7:19 pm

    [Aindreas Gallagher] “[Shawn Miller] “You need a supported 3D application to run it.”

    you had me excited until I read that.”

    Understandable, 3D “stuff” can seem pretty daunting at first. But from a purely motion graphics point of view, it’s not so bad. Depending on how deep you want to get, the basics of 3D animation are about the same as AE or Motion; set keyframes along a timeline, use tweening to refine (talking about animated text and graphics here). You might even find some things a lot faster and easier to do in 3D. The combination of X-Particles and Particular can be incredibly powerful, you just have to pay the 3D tax to get there. Well worth a try IMO. 🙂

    Shawn

  • Charlie Austin

    July 11, 2014 at 7:20 pm

    [Bill Davis] “Look, I’m tired of thinking I have to be super-careful every time I show something positive about X to “balance” that with pointing out every potential flaw and caveat. “

    I don’t think you have to do that for X at all… I think it’s true of anything. If I said Final Cut 7 was used to help make The Expendables 3, that would be tangentially true, as at least one of the trailers and a bunch of TV spots were cut in it. And without promo stuff Hollywood movies can’t get made. But… the movie was cut on Avid.

    Now, they may well be using FCP X in the coverage of the World cup, but this article was about a (really, really cool) promotional spot.

    I’m a stickler for details. 😉

    [Bill Davis] “One more note. I have a vested interest in the software developing so I can take advantage of the new capabilities in my own practice. “

    Me too. You have no idea… 😮 But I really think saying FCP X was used to cut an awesome high profile ESPN promo piece is a more accurate, and more impressive description than “helping ESPN’s World Cup coverage as a planning, DAM and per-viz toolset to create assets that they finish in their Flame system.” Which is not really the case. Again… just me. Carry on. 😀

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    July 11, 2014 at 7:21 pm

    [Simon Ubsdell] “leads me nicely to the opportunity for a shameless plug my own free YouTube series:”

    I second this plug. Great stuff. 🙂

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Simon Ubsdell

    July 11, 2014 at 7:23 pm

    Thanks, Charlie.

    Your beer is in the post;-)

    Simon Ubsdell
    tokyo-uk.com

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