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Working natively with XDCAM footage in FCPX
Over the course of several days, our production company will be offsite shooting about 20 hours worth of corporate presentations with two EX3 cameras. Basically, 40 hours worth of material – I will be on location getting a jump start on an edit of the presentations. The edits themselves are rather straightforward, I will not be cutting the material down much, simply doing a multicam edit of the two cameras, and overlaying PPT slides when necessary.
My priorities are to work quickly, ideally work natively, and reduce storage requirements.
FCP7, you’d have to transcode all that XDCAM footage, that would take forever and boost storage requirements.
Premiere Pro CS6 works natively with XDCAM and might fit the bill, but I was hoping to give FCPX a longer look at last, and see how it does in a multi-cam edit of a live presentation like this.
With this in mind, I’m looking for some help from those with more FCPX experience.
I’ve found already that while FCPX works “natively” with the EX3 footage with the Sony plug-in, it is duplicating the material to FCPX’s “event” folder. The copy seems to be rather painless and quick, so my need for speed is not compromised. However, I am duplicating the source material, which is hurting my storage requirements.
Questions:
– Is there any way around FCPX copying/duplicating the XDCAM source material?– I’m guessing no since it needs to rewrap this footage for FCPX. Which leads to the next question – do I need to retain my EX3 sources for any reason other than best practice? I’d never dispose of camera sources, so I would simply archive and shelve them, but I would not keep them on the drive I was editing on. Does anyone see anything wrong with this practice? It does not appear that FCPX relies on these camera sources once it imports the EX3 footage.
– For those with experience with both, any opinions on FCPX v. PProCS6 for a project like this?
Any advice/opinions is greatly appreciated…many thanks –