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Working in 32bpc and exporting to 8Bit for Youtube
Hey guys,
I have the following problem. I am working on a little logo animation and for the sake of good quality and more freedom in compositing I am working in 32bpc color space.
I want to publish the animation on youtube so I already exported multiple tests to see, what the result could look like. Sadly I had to find out that the quality after uploading suffers a lot. More than it usually does with the regular youtube compression on top.
Since this is the first time I am using so much color depth in a Project, I guess that I am actually doing something wrong within my production Pipeline.
So let me break this down.
Project Settings:
The project is set to: 32bpc and linearize work space enabled. ColorSpace ist: sRGB – 2.1Export Settings:
I tried multiple1. Apple Pro Res 444
Container Format: QuickTime
https://www.youtube.com/watch?v=AIW-COP7KxQ&feature=youtu.be2. H.264
Container Format: QuickTime
H.264, probably the most common Codec when it comes to encode videos for the web use
https://www.youtube.com/watch?v=SijQ46JQ5Hk&feature=youtu.be3. H.264
Container Format: MP4
https://www.youtube.com/watch?v=crV4as_WLxIThe first two options look very smooth if I watch the video locally, but they really suck after uploading to youtube.
The third one is also pretty messy but actually comes most close to the exported version.I am really stuck here and hope some of you have some advice for me to improve the quality.
Thanks in Advance
MartenScreen Designer/ Front-End Developer at Slim Interactive GmbH
http//www.weareslim.de