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Winding up a fishing reel, expressions help?
Hello forum,
I’m currently animating a fisherman perpetually reeling in a big fish. All of his limbs are in pieces (am going for a cut-out style) and I have the general flow of the body downpat. The problem is with his right arm, which is the arm winding up the fishing rod’s reel.
I tried following the tutorial on pistons and cranks:
https://library.creativecow.net/articles/ebberts_dan/expressions.php
which is pretty awesome except my piston/upper arm keeps getting yanked out of its socket)Ideally, I’d like to control the reel handle by rotation, with the arm straightening and bending to follow the spinning handle, and the upper arm’s anchor point staying firmly in place.
I’d also like to be able to move the fishing rod backwards and forwards and have the arm straighten and bend accordingly, with the hand remaining on the handle.
If I was doing this in 3Ds max, I’d create an IK control for the fishing rod (like a tendon running from the hand to the shoulder), how I wish After Effects CS4 had an equivalent…
Answers and enlightenment would be much appreciated 🙂
