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widescreen pixel apsect question
Dear Cow forum,
I want to supply widescreen graphics. I understand that I should build them at 864 x 486 and then squeeze it to 720 x 486 to output an anomorphic movie to digital beta. Should I not be working in non-square since the monitor it is going to will probably be a non square monitor? I see some people are working in a square composition.
Any info would be great.
Frank R.