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wide angle lens
I want to render with a wide angle ‘fish eye’ lens.
I looked into this before and found a thread that said you need to either buy a 3rd party plugin or create a lens geometry, with a transparent & refractive material, and place this in front of the camera. This is ok but I can’t see how it’ll look until after I’ve rendered.
In 3ds max I’m sure I used to be able to see a live preview in the viewport of my lens distortion as I adjusted the camera’s focal length. This is what I’d like in C4D ideally.
How are other people getting wide angle in c4d?
John