-
White with alpha channel coming into FCP 7 gray.
I’m helping a friend with a workflow for alpha channel lower thirds. When they come into FCP 7 they are gray instead of white. I’ve tried exporting alpha channels separately, all bit levels. It is something to do with the way FCP is interpreting the alpha because if I render with a temp background and bring that in the whites look perfect. (White bar has about 85% opacity).
Any thoughts? Maybe a setting in FCP?
Many thanks!