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Activity Forums Adobe After Effects Which combination of tools would be best to animate from this to this….?

  • Which combination of tools would be best to animate from this to this….?

    Posted by Tom Yorkard on June 3, 2017 at 10:23 am

    I would love some help.

    After Effects CC 2017

    Which tool (or combination of) would be best to animate from Frame A to frame B in the attached image (Seed to Tree)?

    The shapes in the frames are just examples, but the animation I want to create will also be 2D, of solid colour, drawn as vectors in Illustrator.

    I would like to be able to control key stages of the animation so I can make it look like the tree is growing in a realistic manner. I’m aware this will take a lot of man hours to get right, but my issue is that I don’t know enough about after effects to know which tools would be best.

    My ultimate plan is to use a camera controlled by a null object to pan up from seed to full tree while zooming out as the tree grows – but only because that seems to be the best option to allow me to fine tune the framing after nailing the growing animation. Also because the tree is in fact one component of a much larger scene i will be revealing around the tree, all of which will be separately animated. Open to alternative suggestions of how to go about this.

    Thanks in advance,

    Tudor “ted” jelescu replied 9 years, 3 months ago 3 Members · 3 Replies
  • 3 Replies
  • Richard Garabedain

    June 5, 2017 at 4:07 pm

    you can animate a mask..over a few stages.or you could animate some strokes or even do it old fashioned and create several stages of your growth and make it animatie like a regular old cartoon

  • Tom Yorkard

    June 6, 2017 at 10:35 am

    Thanks tom, good tip about the strokes!

  • Tudor “ted” jelescu

    June 6, 2017 at 11:16 am

    I did a similar project a few years back. I animated elements “growing” by using masks as well as setting the anchor point at the base of the elements (branch or leaf) and then animating the size. I also used a Mesh Warp animation on top of separate elements to give it a more organic look. At the end I combined all elements together, offset the timing of the animations to make it grow sequentially. Because I had the goal to create a somewhat realistic looking tree I re-used elements to make the structure more complex.

    https://www.youtube.com/watch?v=iCHFw6ocSG8

    Tudor \”Ted\” Jelescu
    Senior VFX Artist

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