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Where to start making graffiti style ribbon letter
Posted by Scott Green on February 2, 2010 at 4:32 pmOK, I’m in the process of designing some graffiti that I want to turn into 3D, this is where I’m up to. The letters are POE so far, but I’m wondering where to start to get this sort of organic, flowing effect to follow the shape of the letters that I’m making, can anyone give me any assistance please?
I really do love good design – https://www.splurj.com
Brian Jones replied 16 years, 3 months ago 4 Members · 6 Replies -
6 Replies
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Jeremy Allen
February 2, 2010 at 6:06 pmThere are a couple of ribbon tutorials out there, and at least one on the cow by Ahoron Rabinowitz. I imagine you can use Align to Spline or the Spline Effector to animate it..
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.6C4D 11.5
AE CS3
FCP 6.0.1 -
Emmet Reddy
February 3, 2010 at 1:41 pmyou could scan the image then make a work path of it in photoshop then export paths to illustrator this file will then open in c4d and then like jeremy said align to spline might be a lot of splines though, im sure theres a simpler way but you could give it a go.
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Brian Jones
February 3, 2010 at 7:12 pmI’m guessing you are going to want to push this farther than is going to be possible with an extruded spline. I’d probably scan the letters and model by them hand (using a HyperNurb for smoothness) if you do need a ’round all over’ look like the drawing seems to indicate
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Scott Green
February 4, 2010 at 8:48 amYes I think I am looking for that round all over look Brian, I was struggling to find anything useful with extruded splines. I thought maybe their would be some way of maybe using sweeping or extruded nurbs to follow a spline and maybe modify the thickness and shape at different sections of the spline.
Is something like that possible?
I really do love good design – https://www.splurj.com
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Jeremy Allen
February 4, 2010 at 3:09 pmI have no idea if this will work, but I wonder if you could clone a bunch of circle shaped splines along a path, and then use loft nurbs to fill out the shape. This way you could tweak your thickness and shape, and still have the “round all over?” look.. May be worth a quick experiment anyway.
Good luck with it, and please show us the results when you get it worked out. I’m interested to see it!
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.6C4D 11.5
AE CS3
FCP 6.0.1 -
Brian Jones
February 4, 2010 at 4:39 pmWith SweepNurbs you can use a rail spline (a third spline inside the SweepNurb) to control the scale of the spline being swept along the other one. You can’t control (change) the shape though. LoftNurbs might be better since you can control shape and size with the splines you put into the Loft.
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