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  • What would it take?

  • Oliver Peters

    October 22, 2011 at 2:56 pm

    Clearly a lot of us have beat this thing to death, but what’s really at the heart of this, is what would it take as a tipping point to get FCP X more widely adopted among pros? I think you have to approach this realistically. Simply saying, “give us back all the FCP 7 features” ain’t gonna happen. There are too many design issues, I fear. Here’s a short list that to me makes it more viable:

    1. Make audio trimming/transitions as easy as and comparable to current video trimming.

    2. Add “open in Motion” or “send to Motion” functions for clips.

    3. Either add track-based mixing or add a “send to Logic” function.

    4. Add modifiers to give you some user-defined control over the magnetic timeline. More than just the position tool.

    5. Add user-defined controls for more track-like behavior. Such as expanded use/behavior of additional storylines.

    6. Add a “save as” function.

    7. Add event/project management to open/hide projects and media.

    8. Add the ability to not see the event thumbnail when you click on it.

    9. Remember clip in/out points.

    10. Add some user control over window layouts.

    11. Add some way to see a second window as a soure/record (2-up) view.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Chris Harlan

    October 22, 2011 at 3:53 pm

    Good list.

    I would also add:

    the ability to have multiple sequences open simultaneously.

  • Oliver Peters

    October 22, 2011 at 4:18 pm

    And of course, copy/paste/remove attributes (with palette options) and something like an equivalent to the track tool.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Chris Harlan

    October 22, 2011 at 4:54 pm

    [Oliver Peters] “And of course, copy/paste/remove attributes (with palette options) and something like an equivalent to the track tool.

    Gawd, yeah. I didn’t know it doesn’t have “Paste Attributes.” Man, there is just so much it doesn’t have.

  • Oliver Peters

    October 22, 2011 at 5:04 pm

    [Chris Harlan] “Gawd, yeah. I didn’t know it doesn’t have “Paste Attributes.””

    It has “paste effects” but it’s an all-or-nothing thing. So, you can’t paste scale without also pasting filters or audio parameters, for example.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Craig Seeman

    October 22, 2011 at 5:14 pm

    Dual Channel Mono support in Storylines and Precision Editor.

  • Herb Sevush

    October 22, 2011 at 5:21 pm

    [Chris Harlan] “Gawd, yeah. I didn’t know it doesn’t have “Paste Attributes.” Man, there is just so much it doesn’t have.”

    Which is why it never made any sense to EOL and stop selling Legacy months, if not years, before the baby could walk. After all this time and thousands of posts spent discussing it ad nauseum, the logic of that decision is still the most puzzling thing about the whole roll-out. Whoever first publishes the details of the inside story on that decision will definitely get my money.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Phil Brockett

    October 22, 2011 at 6:14 pm

    I agree. Sometime in 2010, I seem to remember reading about Apple having a mass layoff of the Final Cut “team.” May have read about it here or the Apple rumor site. Anyway, many of the concerns raised back then were either rationalized away or shouted down by other commentators on the site.

    A good investigative journalist could easily get to the bottom of this story.

    Considering the large investment that many companies had in FCP plug-ins that were effectively EOL’d by Apple as well as the money and time these companies had in the training and investment in Apple products, etc. Apple is taking one big credibility hit on this. They likely factored all of this into their decision to drop Final Cut Pro, which was probably done years ago. It’s depressing and disappointing.

  • Oliver Peters

    October 22, 2011 at 6:27 pm

    [Phil Brockett] “I agree. Sometime in 2010, I seem to remember reading about Apple having a mass layoff of the Final Cut “team.””

    It’s generally been acknowledged that this lay-off was about 40 people in QA/Support.

    But, that’s water under the bridge. What do they need to fix going forward in order to keep the interest of “professional” editors?

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Martti Ekstrand

    October 22, 2011 at 6:35 pm

    Well, unless they fix a decent import/translator of FCP projects, FCPX will never be a viable option for me. Got too many clients with jobs that are re-worked/used on a regular basis.

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