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Activity Forums Creative Community Conversations Well – it’s “early” 2012

  • Mark Morache

    January 31, 2012 at 6:25 am

    [Matt Trubac] “I grouped the clips from each camera into compound clips”

    I would say that there are things you can do to minimize project bloat, but I think the correct way to think of it is that there are bad things you can do to accelerate project bloat.

    Editing by sliding and dicing large compound clips is a sure way to bloat your project beyond belief, and it’s not necessary.

    Each time you blade a compound clip, you effectively double the data needed to keep track of that clip. Why do that? If you have a one hour compound clip, and you use the blade to create a one-second shot in your timeline, the one-second still contains the edit data for the entire hour of footage. Having five 3-second trims of your compound clip edited together is still like having 5 one-hour clips in your timeline, because each slice of your compound clip is a different copy of the long sequence. If you open one slice of the compound clip in timeline view, and make a change to it, it doesn’t affect the other clips. They are all independent. This is why it’s a bad idea to edit by slicing and dicing compound clips.

    There is no need to put ALL of your clips in a compound clip. It would be much smarter I think to put the footage in a secondary storylines.

    I’ve had pretty good luck working with multiple cameras by placing each camera in it’s own secondary storyline, syncing it up, then adding edits to choose the portion of the camera clip that I want to select. I think the secret to making this work making sure you don’t remove the unwanted footage from each separate storyline, but use the V key to disable all the bits of each camera that I want to turn off, thereby keeping all the footage intact. Y

    It’s awkward compared with the multicam in FCP7, but I expect the update will take care of this, and will add much joy back into our lives.

    I find it’s pretty easy to run through each camera and select the portions that I want to use for sure.

    You can’t see all of the camera angles at once, but if you are using the blade tool or trim tool, as you move the tool over each clip, you can see the footage in the viewer window.

    Be careful with your compound clips.

    ———
    FCX. She tempts me, abuses me, beats me up, makes me feel worthless, then in the end she comes around, helps me get my work done, gives me hope and I can’t stop thinking about her.

    Mark Morache
    Avid/Xpri/FCP7/FCX
    Evening Magazine,Seattle, WA
    https://fcpx.wordpress.com

  • Mark Morache

    January 31, 2012 at 6:30 am

    I’ve suspected that they don’t have round tripping because motion has tracks, and FCX doesn’t. To add round-tripping would mean Apple would have to admit that they COULD translate an FCX timeine into a track-based timeline, and we’d all scream “they why can’t we open an FCP7 project in FCX?”

    It seems like a vital function that everyone is bitching about, and they’d be smart to give it back to us.

    I really miss having a motion clip in the timeline, and selecting “open in editor” to make a change, then re-rendering in the timeline.

    Not everything can be done by publishing an effect.

    ———
    FCX. She tempts me, abuses me, beats me up, makes me feel worthless, then in the end she comes around, helps me get my work done, gives me hope and I can’t stop thinking about her.

    Mark Morache
    Avid/Xpri/FCP7/FCX
    Evening Magazine,Seattle, WA
    https://fcpx.wordpress.com

  • Carsten Orlt

    January 31, 2012 at 9:34 am

    The only thing that’s really dying is the type of post industry you represent Aindreas 🙂

    And repeating your mantra doesn’t make it more true.

    We know that you are bitterly disappointed byFCPx but I very much challenge your view that FCPx is dead.

    The truth is that nobody knows. Adobe Prelude is for me the best example that the ‘olld’ guard is already trying to play catch up with a game that hasn’t even started yet. Skate to where the pug will be….

    Anyhow I sincerely hope you’ll overcome your trauma one day, because I do not wish anybody the suffering you’re going through.

    I go and buy some skates now…

  • Aindreas Gallagher

    January 31, 2012 at 11:51 am

    not trauma for gods sake – sincere irritation mate. and i think you wanted to say puck there not pug, unless we’re all straining to meet this five years hence on the skating rink of life:

    https://www.pugcenter.com/images/pug_main.JPG

    jokes regarding it being a dogs dinner as software go unsaid, needless to say.

    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

  • Rafael Amador

    January 31, 2012 at 12:49 pm

    [Mark Morache] “I’ve suspected that they don’t have round tripping because motion has tracks, and FCX doesn’t.”
    Don’t say so. Some purist will tell you that Motion has Layers, no tracks.
    Although in the end is more or less the same.
    Well, no really.
    FC tracks are a kind of sophisticated layer where you can put many clips without resourcing to pre-compositing (like in a AE) or grouping (like in Motion).
    The FCS4 I was expecting from Apple made Motion and AE useful just for very complex tasks.

    [Mark Morache] “To add round-tripping would mean Apple would have to admit that they COULD translate an FCX timeine into a track-based timeline, and we’d all scream “they why can’t we open an FCP7 project in FCX?””
    Would mean to admit that tracks makes sense and are necessary for any thing other than sticking shots.
    Can you imagine a compositing without tracks/layers?
    Even node based applications has a time line with a layers interface.
    Temporal and spatial vision of all your elements.
    rafael

    http://www.nagavideo.com

  • Gary Adcock

    January 31, 2012 at 1:46 pm

    [Steve Connor] “I’m feeling hopeful that an update will be coming soon, but there again I’m an optimist, as an FCPX user you have to be.”

    The update landed this am

    https://macw.us/A3zc7i

    gary adcock
    Studio37

    Post and Production Workflow Consultant
    Production and Post Stereographer
    Chicago, IL

    https://blogs.creativecow.net/24640

  • Steve Connor

    January 31, 2012 at 1:57 pm

    Lots to talk about here then!!

    Steve Connor
    “FCPX Agitator”
    Adrenalin Television

  • Tony West

    January 31, 2012 at 2:31 pm

    Thank you so much for the advice Jim.

    I’m going to copy this post and put it in my learning folder so I will have it for years to come.

  • Tony West

    January 31, 2012 at 2:34 pm

    [Mark Morache] “I’ve suspected that they don’t have round tripping because motion has tracks, and FCX doesn’t.”

    I think you might have nailed this Mark.

  • Jeremy Garchow

    January 31, 2012 at 2:59 pm

    [gary adcock] “The update landed this am “

    *grin*

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