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Weird (user?) problems with cameras
Hi!
I’m working on a project with several 1-2 second shots of the same scene, so I was using one camera and I just keyframed it to change to the next shot instantly within 2 frames.
This caused a weird visual glitch when the shots changed, and it felt very uncomfortable.
So i did what most people would do; i tried to make the glitch disappear.
I ended up splitting the camera on the first frame, and then again at the second frame. I deleted the frame between the two of them, and i put the second frame ontop of where the first one was. Let me show you an illustration, because it may not be easy to understand:

This worked just fine until i noticed something; i can’t render one frame just about before the the second part of the split, or even ram-preview it at quarter quality. This occurs at every shot.
I tried moving around the frames and changing the overlap, but it doesn’t matter.
Can you tell me why this occurs, and if there is an easier way to solve it?Thanks for your time!
