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Weird OpenGL bug in Windows 7
Anyone else have this problem? Sometimes the realtime view “tears” and only part of it updates, until I release the mouse. Minimizing C4D and maximizing it again usually fixes it. Turning Enhanced OGL off or on does not do anything. Doesn’t happen in OSX, just W7, even with up to date video card drivers. R11.5/NVidia 8600GT/Phenom system.