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Wavy path appearing from nothing with plain effector
I want to create a path with a wave running along that drops down and appears from nothing. I’ve connected a bunch of cloned nulls with a tracer and have the wave working plus I have the tracer dropping down. My problem is getting the path to appear from nothing.
I’ve applied a plain effector with a linear falloff that travels along the tracer and a MoGraph fracture so I can apply the plain effector to the rectangle that is swept along the tracer. However when I apply a scale parameter to the plain effector, it scales the whole sweep rather the section within the linear falloff zone.
I haven’t shown this but additionally I’d like to have the path swoop down as the path appears. I also tried this with a plain effector but as above I couldn’t get it to work just in the linear falloff zone.
I hope the SS helps by way of an explanation but to be doubly sure I’ve included the project file. Any further explanation will be gladly supplied.
Cheers
Stephen

