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Activity Forums Maxon Cinema 4D Volumetric Light

  • Volumetric Light

    Posted by Kevin Cook on December 3, 2010 at 1:58 am

    I’m trying to get my volumetric lights to not have a pointy beginning point, if that makes any sense? Similar to what Lux does with the start distance.

    Such as; I have a light object with a volumetric light attached to it. The cone of the light starts at a point and I’d like it to start say 20% up the cone? I tried bringing the light back into the object but as soon as I do that, it completely obscures the light.

    Kevin Cook replied 15 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    December 3, 2010 at 3:45 am

    in the light’s Details tab set the Near Clip From and To values to something greater than zero and close together (or the same)

  • Kevin Cook

    December 3, 2010 at 6:00 am

    Awesome, that did it, thanks.

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