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Video tutorial – Volumetric smoke/cloud shape
Hi I’m Diony. Just fed up with recent workload and spend a little holiday time to make this video tutorial. If you remember the May 2006 library of mine, there are 2 emitters using the so-called volumetric cloud/smoke shape. But that shape is problematic because I did not get into PNG quite well at that time. Now I record this video to share my experience in re-creating this shape, in TGA format. Because PNG only allows 2-color Alpha Channel, largely limiting. Volumetric shapes is quite common in real-time 3D war-themed video game, the concept isn’t new but I think it’s worth the time to share it even now. With this, we may create a war-themed emitter library in the coming monthly release. If I have time I would join the fun…
Though Paint Shop Pro is no more for Corel’s wonderful contribution, I guess everyone proficient with Photoshop should have less problem to deal with the conversion. Have fun.