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Video Game job – a question of size.
I’m about to edit a piece for a video game, the standard I’m told is the “US Video Game standard”.
It will begin with an animatic for which I’ll be given artwork.
Then it will move on to an edit with finished scenes provided by a CG house.
The ultimate frame size is to be 1280 x 720, apparently with square pixels.
This weird size is all new to me and I wonder if anyone can recommend:(a) what the dumbed-down equivilant settings are that I should work at in FCP ?
(b) what size and format should I ask for jpegs of the artwork to come to me ?Thanks in advance.
Godfrey