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Version 9.1.1.013 Not Accurately Scaling 3840×2160 to 1920×1080
We recently upgraded to v 9.1.1.013 and just got burned with Resolve not scaling R3D’s accurately from 3840×2160 down to 1920×1080.
Project was set up correctly to do so, (timeline resolution @ 1920×1080 and image scaling set to “scale entire image to fit.” But Resolve is scaling down to 1920×1080 with a slight blanking crop as well as a ever so slight scale difference (we examined in a Flame for reference). This is the case for both DPX and Quicktime exports.
When we set timeline res to 3840×2160 and export DPX frames at this source resolution everything is accurately 1:1 with no blanking crops. We also took DPX frames @ 3840×2160 and rendered those out from Resolve at 1920×1080 and the same scaling problem was incurred. This seems to rule out the scaling problem being specific to R3D files.
Screen grabs attached below to see the offset. This is pretty straight forward math going from 3840×2160 to 1920×1080. This experience has us a bit untrusting of this version of Resolve’s ability scale down correctly, so as it stands we’re having to render out at source resolution and do our cooking down elsewhere, which is putting way more data on our server than we want or need.

