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Activity Forums VEGAS Pro vegas pro 12 project veg. file not opening

  • Stephen Mann

    February 26, 2013 at 11:28 pm

    I’ve never done it that way though I have been using Vegas Pro for 11 years.
    By the way, there are no clips in Vegas. If it’s on the timeline, it’s an event.
    If you need to edit the event, then just open its veg file in a separate run of Vegas Pro. Once you have gotten the events the way you like, then you can nest them on the master.

    Why don’t you just drag all the original media files to one timeline?

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Roger Bansemer

    February 27, 2013 at 12:04 am

    Dragging all the media to one timeline is the way I like to do it and the reason is that all my files are in one folder and if I want to open it a year from now I can be assured they are all there and not in some other directory that has gotten moved or deleted.
    For me it’s a security issue to preserve all video in one project.

    Roger Bansemer – PaintingAndTravel.com

  • Des Swot

    February 27, 2013 at 2:00 pm

    Thanks Steve sometimes I neglect to use the correct terminology which does cause confusion,my apologies,thanks for correcting me.

    Anyway I am glad you understand my workflow but I still prefer to copy,paste as opposed to dragging the events onto the timeline.

    I have right now finished copy/pasting all my events from veg.2 and 3 into veg.1 which I save and rename as my master veg.This is now rendering without any problem.The problem is once I close the master veg. it will not re-open and I will have to start again with the dragging/pasting process to create another master.(Hope I make sense).

    However it is very quick to drag/paste over to create a new master as the events have all been edited, but it is a nuisance in any event.

    I have even tried leaving out certain events containing special fx like muzzle flashes and other masking fx.but the master still will not open after a certain limit.

  • Nigel O’neill

    March 2, 2013 at 1:36 am

    Des

    The workflow method Stephen is suggesting called nesting is the correct way to combine vegas projects e.g.

    Create act1.veg and edit
    Create act2.veg and edit
    Create act3.veg and edit

    Create a new project called Show.veg and using the Explorer within Vegas, browse to the folder containing Act1.veg, Act2.veg and Act3.veg and simply drag and drop them into the Show project time line.

    You can still edit each subproject independently i.e. you can still edit Act1.veg later, and when you next open Show.veg, it will automatically update.

    Couldn’t be easier and more convenient than that.

    My system specs: Intel i7 970, 12GB RAM, ASUS P6T, Vegas Pro 11 (x32/x64), Windows 7 x64 Ultimate, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, Neat Video Pro 2.6

  • Larry Brewer

    March 5, 2013 at 8:39 am

    Your issue sounds a lot like issues I’m having with Vegas 12. My project apparently gets too big, and while I can successfully save it and close it, it then refuses to open. There is a thread on this topic from earlier last month.

    Can you tell me the size of the Veg file that refuses to open in your case?

    In my case it was 3,864k. I had an older restore file that I used to rescue my work losing only 2 days editing. Picked myself up, started editing again and when I got the veg file back to approx 3,864K.. it refused to open again. So back to the restore file. Another 2 days editing down the drain, and I finished by editing in segments. and putting the pieces together.

    I am very curious about the .veg file size that caused your failure to open, and the error message displayed.

    As for your workflow. Nesting is just a matter of actually placing a .veg file directly on the timeline and Vegas will treat it as a single event. I’ve done that and it works fine. I’ve also copied an entire timeline of events from one Vegas timeline to another Vegas timeline with no problems, and prefer that to nesting in most cases. For example.. if I want to copy a title from a scene that’s buried inside a nested veg file, how do you do that?

    But please let me know about that veg file size.

  • Des Swot

    March 5, 2013 at 6:48 pm

    I do understand about the nesting workflow but have to use my copy paste method as the veg. files also will not open when I drag them onto the timeline via the explorer window within vegas.

    I can also copy over a string of events from one timeline to another although that also has its limits.Sometimes I have to select fewer events or they will not copy over.

    I have a first veg. file of 89.8MB that manages to open.Any more data added and it will not open so I keep it at this size with backups a)b)c) etc.Then I have two more veg. files of 32,9MB and 48,6MB that also open fine,that I copy over to the first and then render.

    I do not know if this has anything to do with my PC being not up to handle the project(core i5 and 8GB ram) or if it is vegas 12 related.

    I have just checked my last project using vegas 10 the veg. files of 2,24MB opened up no prob.But what is strange is that this particular project was one hour long and the veg. file size is only 2,24MB but my present first veg.file is only fifty min. long and yet it is 89,9MB with same camera.

    Anyway hope this helps.I must add that every time I open a veg. file of my present project I just pray it opens or otherwise I start again.

  • Larry Brewer

    March 5, 2013 at 7:21 pm

    The nesting discussion is another matter, has certain advantages in some cases, and not in others.

    The real issue is why these projects fail to open after they reach a certain size. But your experience has raised the question, why are some so much bigger than others of similar content?

    And all the coaching about saving your work frequently is moot when the work you successfully saved still won’t open.

    My experience was that as my project grew in size and content, the .veg file became very slow to open, before it finally failed at about 70% of loading. This was true for both the .veg and the .bak file.
    And I have a well appointed PC with quad core i7, 24GB ram.

    I still have a large project unfinished that hinges on my solving this issue. So let me know if you find out anything by posting here. And good luck.

  • Des Swot

    March 5, 2013 at 8:03 pm

    I forgot to mention that I do not get any error report when it does not open except (vegas is not responding) and then it remains at 9%.

    Another aspect that cropped up is that once one of the smaller veg. files does open it is also very sluggish initially and will not respond to an edit for a minute or 2 and then once it does the edit it gets better and faster.

    Anyway will keep you posted if anything crops up and please let me know if you come across a solution.

  • Des Swot

    March 11, 2013 at 2:47 pm

    I have received a reply from Sony who do not recommend nesting multiple files into a final veg. file.”it is not recommended practice as it is very resource reliant and can cause crashes and bog your machine down if you are nesting too many projects. It is recommended that you render those other projects and then bring it into your final .veg file instead.”

    What I am doing is breaking my larger veg. projects down into two as a safety precaution in case they do not open at a later stage which will be disastrous.I am then rendering each as suggested and bringing them into the final/master veg. file.Doing it this way I have no problem of the master veg. re-opening.

    All edits have to be done on the smaller veg. files before rendering and bringing them into the master veg. before burning to DVD.

    Can anyone please give me some advice or direct me to the relevant thread as to what template or format would be recommended that I should use when rendering the smaller veg. files before bringing the rendered file back into vegas.

    I am matching my project with the media that I am using.If I am using 1920×1080 25p as my project templates on all my veg. files what should I render the smaller veg.files out as so that when I import the rendered back into vegas (1920x1080x25p)I do not lose too much in compression when it re-renders again to Architect widescreen.?

    If I render the smaller veg. files to Windows Media Video 11 6.7Mbps 1080 25p it does not seem too bad.Is there perhaps a better render template for my particular project that I could use?

  • Peter Wydmuch

    April 26, 2013 at 8:18 am

    Open Vegas 12 and then click Open Windows explorer opens locate the file then open it and then Save as using a different file name ie Something.veg in vegas 11 and Save as Something Vegas 12
    Works for me

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