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Vegas 12 – did they changed the way you copy FX from a clip to another ?
After using 9, 10, 11 in the past years I upgraded to Vegas 12 and noticed a bit of an annoying change.
Prior to 12, whenever I had a project with a lot of clips on the timeline, and I used COPY/Paste Attributes between the clips, it ADDED the FX of the source clip ( copied ) to the FX already on the destination clip. Now for some reason, it copies the FX and REPLACES the destination’s FX with the new ones. It’s a bit annoying because, I first do the color correcting work which works differently for each clip and them decide to ADD something to all of them ( contrast, glow etc ). Hope it does make sense.
Now it seems that I can’t do it anymore. If the destination had 4 FX on it and the source one has only one, by copying and pasting attributes, it replaces the 4 FX I already worked on the destination clip with just the one on the source one. I kinda understand the logic, but since so far it worked by adding Fx instead of replacing them, why change it all now. It drives me nuts.
Is there a setting anywhere that could change this back to the way it was on Vegas 11 for example ? Thanks