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  • Vegas 10 Level issues

    Posted by Roger Paul mills on March 17, 2011 at 10:54 am

    I have a 64 bit system (Windows 7) with 12Gb RAM & Many terrabytes of HD space. I shoot in Panasonic P2 (1080i) and edit using DVFilm codec. I edit on Vegas 10c. I tend to do all of my editing in 8Bit processing to start off as it is faster, however when I try and final render material I change the processing to 32bit full range. This immediately depresses the picture, the black level drops to 0% and the luminance drops to about 75%. I tried converting the material to Sony MXF files, but the problem remains. My current project was mostly shot on a Panasonic HVX204E, with some material coming from a little sony handycam (AVCHD,) a bit of video off my Canon 7D and stills. I am using New Blue Plug ins to change colour,. boost gamma and change contrast/brightness. (I would say that this is driving me crazy, but my beloved would indicate that I was crazy to begin with!) Does anyone have any suggestions? Anything!?. (I would consider jumping off a bridge, but the bridges in the area are too short and I would just land in hospital, which would prolong the agony)
    The pictures look fabulous but I do want to have a final product which will be of the higest quality

    Taking pictures is not a job, it’s a passion!

    Roger Paul mills replied 15 years, 6 months ago 4 Members · 4 Replies
  • 4 Replies
  • Mike Kujbida

    March 17, 2011 at 3:04 pm

    Roger, check out this excellent article by Glenn Chan as he gets into the issue of 8 bit vs. 32 bit video.

  • John Rofrano

    March 17, 2011 at 3:39 pm

    [Roger Paul Mills] “The pictures look fabulous but I do want to have a final product which will be of the higest quality”

    Then keep your pixel format at 8-bit. The pixel format determines if Vegas uses 8-bit or 32-bit, floating-point arithmetic when processing video. Unless you’re working with 10-bit YUV or you are seeing banding in gradients, there is no reason to use 32-bit floating-point arithmetic. If it “looks fabulous” at 8-bit then leave it that way.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Steve Rhoden

    March 17, 2011 at 4:33 pm

    The solution is simple, stay in 8 bit, you started out editing
    and working with 8 bit…Render out in it.
    As John said “there is no reason to use 32-bit floating-point
    arithmetic
    ”

    Steve Rhoden
    (Cow Leader)
    Film Maker
    Filmex Creative Media.
    1-876-832-4956

  • Roger Paul mills

    March 17, 2011 at 4:53 pm

    Thank you to all for your advice, it is greatly appreciated. I have briefly glanced at the suggested article and I will read through it more comprehensively. I am from the old school (I started in film) and I always seek out the best possible quality possible for my productions, and having advice from you guys who are undoubtedly more aware of specific issues than I is a great help.

    If any of you ever need anything from this neck of the woods, email me.

    Paul Mills

    Taking pictures is not a job, it’s a passion!

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