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Vector Motion & Depth of Field together
I’ve having trouble getting C4D to render out frames with both Vector Motion Blur and Depth of Field together.
At the moment, the first phase of each pass is to render the scene, then it renders the motion blur (actually shows the blur being added) then it adds the Depth of Field. However at the point it adds the depth of field it seems to overwrite/remove the motion blur effect.
Does this happen to anyone else or should I be doing something?
Thanks all,
Dan