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Activity Forums Adobe Premiere Pro VBR not varying

  • VBR not varying

    Posted by Bfavre4 on June 26, 2007 at 11:40 pm

    Hey all, there might be big problem with the way the MainConcept codec encodes VBR 2-pass in Ppro 2.0

    I have a 2-hour show. Nothing special here. Source is DV 4:3 from Sony PD-170. For export in Adobe Media Encoder, I basically chose the ‘NTSC 4:3 DVD VBR 2-pass 4mbps’ preset, and modified the bitrates. Here are some settings:

    DVD MPEG-2
    Codec quality: 5.0
    VBR 2-pass
    Min bitrate: 1.5000 mbps
    Avg bitrate: 5.1200 mbps
    Max bitrate: 7.7000 mbps

    Everything else such as Lower Field are verified.

    The problem is that the M2V output file is very much “flat” in bitrate when checked in Bitrate Viewer. Here are a couple of screenshots: https://jshare.johnshopkins.edu/bli3/public_html/vbr01.gif
    https://jshare.johnshopkins.edu/bli3/public_html/vbr01.gif

    The graph is flat for the whole 2 hours. You can see that the ‘avg’ is about 4800, and ‘peak’ is about 5200. Since it’s so flat, it never reaches 7700max and 1500min as I specified. As a result, I see artifacts and “blocks” in high-motion and low-light scenes.

    This wasn’t an issue in Ppro 1.5. The output M2V for DVD always had great variation in bitrate, with the same settings used. Perhaps there was a bug introduced when Adobe updated 1.5 to 2.0?

    Any help is greatly appreciated.

    Mike Velte replied 19 years, 1 month ago 3 Members · 3 Replies
  • 3 Replies
  • Blast1

    June 27, 2007 at 11:09 am

    The biterate used is also a product of the ammount of footage being encoded vs space, use a bitrate calculator to find the bitrate recommended for the size of the file being used, you maybe bumping against a ceiling.

  • Bfavre4

    June 27, 2007 at 6:02 pm

    I actually used a bitrate calculator before I encoded. The 5.12 mbps average was just right for my 2-hr show to fit on a 4.7 GB disc.

  • Mike Velte

    June 28, 2007 at 10:38 am

    The content dictates the variance from average. If your content is all talking heads or all football there is not going to be enough places to “save” bits during low motion scenes or not enough places to “spend” these bits during action.

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