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ValueAtTime Error in 3D ?!
I’m clearly missing something obvious.
I use valueAtTime for cascading effects and animation in 2D all the time but for some reason I get an error when trying to apply the following expression:
x=transform.position[0];
y=(thisComp.layer(index-1).transform.position[1]).valueAtTime(time +1);
z =transform.position[2];
[x,y,z]After Effects reports that valueAttime is undefined.
What am I doing wrong?