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Activity Forums Maxon Cinema 4D UVW Mapping Rotation Problem

  • UVW Mapping Rotation Problem

    Posted by Justin Vennes on August 31, 2009 at 5:19 pm

    I have a plane object that I have converted to a polygon object. I’m applying a PSD texture to the plane and need to rotate the texture to line it up properly. I can do this with out any problems using other projection mapping selections (frontal, cubic, flat…etc.) but when I try this with UVW mapping my scale, position and rotation have no effect. Any help would be much appreciated.

    Justin Vennes replied 17 years ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    August 31, 2009 at 5:49 pm

    With UVWs you have to go into BodyPaint and work with its UV tools. In this case you would select the UV polygons and rotate them just as you would geometry polygons.

  • Justin Vennes

    August 31, 2009 at 5:59 pm

    Perfect. Thanks for the help.

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