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Activity Forums Maxon Cinema 4D UV texture maps – pixel perfect

  • UV texture maps – pixel perfect

    Posted by Kit Carson on September 12, 2019 at 1:25 pm

    How can i make this uv map of this partial cube to fit pixel perfectly side by side into this 960 x 480 texture area?

    Sam Treadway replied 6 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Sam Treadway

    September 13, 2019 at 1:10 am

    While in UV Polygon edit mode, select all the UV polygons on the object.
    In the UV mapping dialog window > Projection tab: Click on “Cubic 2”
    Then on the Tansform tab: Set the Scale X and Y attributes to 2 and 4

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