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Using an expression to control vector paint (in the Olden Days)
I’m pretty sure I used to use an expression to control the brush position in Vector Paint; something along the lines of:
x=time*60;
y=something continuously changing such as an audio level;
[x,y]Now Vector Paint has bitten the dust (Revival in CS6 maybe?), what options do I have to achieve the same effect? I’ve tried using a particle system and animating the emitter, but I really need something to join the dots!
– Paul