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Unwanted glow on alpha of a material
Hello,
I am using the base version 11 and I have some footage with an alpha channel as a material applied to a plane that works really well. I have other objects around the plane that have a glow applied to them, and I have it so the glow from the objects affect the footage, which is what I want. However it also affects the square sides of the plane, which makes it look like it “cuts” through the objects with a slight square glow around the object. It is a very clean alpha channel, and this only shows up when the objects around it glow. The settings for the footage material is as follows.
Luminance 100% on brightness and mix strength with the mix mode normal
Alpha Invert checked, Image Alpha checked.Looking forward to your reply, thanks!
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