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undo on one object turns off radius and fillets on other objects
Can someone tell me why fillet and radius options that were set early on for object(s) turn off when I undo on another object later down the line? Setting the radius and fillet was not the last thing I just set. But they both turn off when I try to undo on another object move. Is this a simple preference option I am missing?I am using C4DR18. Thanks for your help!