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Turn RGB swatch into RGB values?
So I am doing a UI concept in which 3D planes move back and forth based on a colour value, sort of like a 3D colour graph.
I want to link the position of the planes to the R, G, and B values of a layer’s fill colour, however RGB colour fills (such as in Effect>Generate>Fill) are only ever displayed as a swatch, not an RGB value. I have tried many effects, and all that provide a layer with a fill or change the colour in some way just have a swatch to determine colour, as opposed to separate values like you get in the colour picker, or in something like the HSL effect.
Is it possible to “split” the swatch into the different values like you can split dimensions in the position parameter? If not, is there some way of changing the colour of a layer through RGB parameters as opposed to choosing a swatch with the colour picker.
Thanks in advance.