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Turn all path vertices into corners (over multiple keyframes)
Hi everyone, been stalking the community for a few years before deciding to subscribe: thanks for all the indirect help you gave me all this time!
I’m having trouble turning all points of a mask path into corner points (removing all bezier handles from every vertex of the path).
I am well aware of the “select all points and alt-click” method: but when I have an animated path shape or a roto-ed mask path with multiple keyframes, applying that process for each one is long and cumbersome.Is there a more feasible way to tell AE to apply the conversion of vertices to all keyframes? Maybe through shape layers and not mask paths?
Thanks everyone in advance!
M
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