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Activity Forums Adobe After Effects Trying to get particles to look more like water

  • Trying to get particles to look more like water

    Posted by Steve Morris on April 12, 2007 at 6:18 am

    I am trying to get a particle effect to look more like water. I have a 2 second clip of how the particles look now. Right now it looks more like grains of salt being poured from the hand. I have increased the motion blur and tried to tint it a little blue. But, the yellow light from the sun (yellow spot light behind the sun) is taking away any of the blueness to the water.

    Any thought?

    I am considering just pouring some water from a bucket and keying it out. I just don’t think my DV camera will key it well.

    Here is the link.

    https://s122.photobucket.com/albums/o249/stevem1928/?action=view&current=water2-1.flv

    Serge Hamad replied 19 years, 3 months ago 5 Members · 6 Replies
  • 6 Replies
  • Mike Clasby

    April 12, 2007 at 7:53 am

    I think I’d look at the individual particles for the watery presets for Particle Illusion. You can download a 30 day version here:

    https://www.wondertouch.com/

    There are several water presets and most have more than one particle to make the effect (foam, splash, etc).

    Try blurring your particle before it’s emitted (it’s blurry to begin with).

  • Darby Edelen

    April 12, 2007 at 5:37 pm

    [stevem1928]
    I am considering just pouring some water from a bucket and keying it out.”

    I don’t think this would work well at all, especially with DV! But you could take some video of water being poured out of a bucket for reference footage, then you’d know what you’re aiming for.

    I think one of the first things you’d probably notice is that the water lets a lot of the background through. I don’t know if this would give you results closer to what you’re looking for. Maybe if you tried pre-comping the water particles and lowering the opacity on that layer, then duplicating the pre-comp twice applying a CC Glass filter to one of them and use the other as a displacement map for an adjustment layer behind the water? A process similar to that might give you more interesting results anyway, I think it would look less like sand/salt.

  • David Bogie

    April 12, 2007 at 10:14 pm

    Foam and vector blur.

    You can also create your water using Caustics and Wave World and then bend it around to appear to be squirting from a hose or dropping from a hand.

    CC Particle World does a great job of applying ballistics to something that can look like water but ti takes many hours of goofing around.

    bogiesan

    This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”

  • Darby Edelen

    April 13, 2007 at 12:13 am

    [bogiesan] “You can also create your water using Caustics and Wave World and then bend it around to appear to be squirting from a hose or dropping from a hand.”

    Just out of curiosity, because I can’t for the life of me figure out how you would do this, how would you create a stream of water using Wave World?

  • Steve Morris

    April 13, 2007 at 4:34 am

    This is what I ended up with.
    https://s122.photobucket.com/albums/o249/stevem1928/?action=view&current=water4.flv

    I just poured a bucket of water in front of a green screen. The key turned good enough for my purposes.

    I checked out Particle Illusion. The water generator looks good, but I did not have the time to learn a new system right now.

  • Serge Hamad

    April 13, 2007 at 4:58 am

    Hey,

    Looks good! Prouved again, simplicity is the master of illusion.

    Salut.
    Serge

    “InvigoMany” On sale here:https://www.nyc-visual.com

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