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Trying to asynchronously Scale a circles outline
Hey,
I am just trying to scale the outline of a circle but asynchronously. This means I don’t want to scale all parts of the outline at once with the same amount. I actually want to make it like a radial wipe reveal.
I want the outline to scale from 0% to 100% in a radial manner. I hope you know what I mean because I couldn’t find an example video right now.
What I tried so far:
I created a Luma Matte using two Layers (black & White). On the top Layer I used the simple radial wipe effect to actually create a heightmap displaying the right information for my scale animation.I than created an adjustment layer on top of my outline layer with a simple transform effect and my scale animation set up. I than used my heightmap to be a luma matte for my adjustment layer.
But somehow that’s not working out.
Is there any other way to achieve what I am looking for?
I hope oyu guys got me right. Thanks in Advance!
Screen Designer/ Front-End Developer at Slim Interactive GmbH
http//www.weareslim.de