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Trapcode Particular – Polygon Particles Backside
Hi!
I want to make a random field with pictures floating around. I have a MainComp with the Particular-layer and my PreComp, where every frame is a diffrent picture-layer and I use this comp as a polygonlayer-source for Particular. So far so good. I have my floating picture cloud, cool.
My question is… what do I have to do, to give this pictures a backside
My attempt is, within this picture-PreComp all Layers are 3D and I made a backside-layer and placed it 0.5 pixels behind the frontside.
In my MainComp, I set my pictures-PreComp on “Collaps Transformations” and when I rotate the Camera in the MainComp (!!!)…. I see this backside, fine… but if just the particles-pictures rotating, because of random rotation, I don’t see the backside.Do you know what I mean?
What do I do wrong… any tips?
Or any other Idea, to make something like this?thanks