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Translating Multiple Keyframes in C4D
Is there a way to do the following in Cinema 4D…
Animate a box horizontally so that you have 2 key frames. Then decide that you need to move the entire animation (both key frames)of the box vertically, the same distance.
i do NOT want to use nodes. I just want to translate the animation points without a messy structure.
You can do this with 3DS Max because no animation or key framing takes place unless the auto key frame is on, but Cinema seems to add key frames even when the auto record button is off. But I need to do this in Cinema 4D