Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Translating Multiple Keyframes in C4D

  • Translating Multiple Keyframes in C4D

    Posted by Daniel Mead on June 3, 2010 at 7:29 pm

    Is there a way to do the following in Cinema 4D…

    Animate a box horizontally so that you have 2 key frames. Then decide that you need to move the entire animation (both key frames)of the box vertically, the same distance.

    i do NOT want to use nodes. I just want to translate the animation points without a messy structure.

    You can do this with 3DS Max because no animation or key framing takes place unless the auto key frame is on, but Cinema seems to add key frames even when the auto record button is off. But I need to do this in Cinema 4D

    Tim Shetz replied 15 years, 11 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    June 3, 2010 at 10:29 pm

    Tools/Animation – if your keyframes are all 3 axis’ then just use the Animation tool in Move mode and move the animation path. The object will stick until you let go…

  • Tim Shetz

    June 4, 2010 at 6:06 pm

    FYI you can also turn the auto keyframing off if it makes things easier.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy