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Tracer object renders in view but not in image viewer
Hey folks!
Been scouting for a way to solve this problem I’m stuck with but no luck really.So I’m trying to create a school of abstract fish swimming by but when I’m rendering everything the pictures turn out completely black.
I made a sphere, cloned cubes onto it, applied a random effector to give the cubes some nice animation then used a tracer to trace the movements and then threw that into a sweep nurbs with a rectangle spline to create geometry.I’m using lighting and texture from greyscalegorilla.
I’m using the physical renderer with no specific settings except for depth of field.I’ve tried rendering using PNG – Alpha channels to be able to use it in after effects later. I’ve tried baking the tracer using alembic-export but I can’t seem to import it back in again. I’ve tried some other things I found on the internet but nothing seems to work.
Need to have this done real soon so could really use some help!
Project file:
9331_fiskstim3.c4d.zip
