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TP Particle Dispersion (TP Deflectors Continued…)
https://forums.creativecow.net/thread/19/869308
Is the link to my previous thread, but since this is a new question, figured I’d start a new thread.
Everything is starting to look pretty good in my animation, but one. I’m using TP to create a particle stream that follows a tube shaped like a “9”. the start of the stream is at the junction in the middle, shooting clockwise around the top of the 9 and making their way to the exit at the bottom.
Problem is that the particles seem to flow nicely until they reach the straight part of the 9 heading south to the exit, and they seem to thin out quite a bit, and it looks like there are fewer particles. The life of the PStorm has no variance to it, and I’m timing the particles to die when they reach the exit.
Question- Are some of the particles bouncing around so much they never reach the exit and are dying off before they get to far? I see my only option is to create another emitter somewhere in the straight part of the 9 to emit just enough particles to fill in for the ones that might be dying off.
The project file is pretty huge, so I’ve attached a couple of screen shots.


