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Tile Camera order
Greetings. I’ve got a scene that will not render due to memory limitations (despite having 4 GB on board!).I tried the 9 Tile camera, and it only rendered a portion of the scene – a small region in the lower center of the image, about 1/6 of the entire scene. It also scrambled the frames quite a bit, and when I stitched them back together, they were in the following order:
7 3 0
4 2 1
5 6 8I am going to try this again with the 25 Tile Cam and I wonder if anyone knows what arrangement that will produce…
Also, any thoughts on why the 9 Tile Cam only rendered a portion of the scene? There was no camera in the scnee previously, and I simply inserted the 9 Tile Cam as an object, selected it as the current scene cam, enabled Tiling in the Exp Tag, and rendered frames 0 – 8. Quite frustrating all in all.
Thanks for any suggestions.
Best,
Dennis
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