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Thinking Particle Textures…
I would like to take an object and break it up into squares using thinking particles, but have the squares take on the texture from the original object. Right now, all I can to is apply one texture to all the new particles. I saw that someone said that the plugin “Storm Tracer” was required to do this in C4d… Is that true, or is there a way to do it without any plugins? Thank you.
KMS