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The 3D Camera Track From Hell
I’m working with an image sequence animation from Maya and attempting to insert a very simple smokey, fog background in the alpha channel. The shot itself is lengthy (10 secs) and the camera pan follows a character walking from left to right. I’ve tried multiple tracking techniques and plugins (Foundry, FayIn, PFTrack) and my lack of experience are causing what feels like a simple solve into a lengthy battle.
I understand the character in the foreground could be messing up the track so I rotoscoped her out but still get a series of various tracking issues. These range from ‘unable to solve camera for this frame’, ‘Analysis solve failed’ to just lousy shaky tracks.
Would truly appreciate any pearls of wisdom or lending hands you guys can offer
I’ve attached a picture of the background I’m using and link to exported .mov of the clip below. If anything else is required please do let me know
https://www.dropbox.com/s/p16t0ttwwijmrbv/Nightmare%20Track.mov?dl=0

