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  • texturing the interior of a submarine

    Posted by Evan Seitz on November 11, 2010 at 5:00 pm

    can anyone help me with a texturing issue I’m having –

    no matter what I try, I can’t seem to nail the correct textures needed for my interior submarine shot. It’s a simple room with pipes, etc.

    every time I take a stab at it, it either comes off looking way too grungy or reflective.

    Can someone lend me some advice or set me up with the attributes of a good base texture for say a gray submarine interior wall?

    Thanks so much in advance

    Evan Seitz replied 15 years, 6 months ago 1 Member · 0 Replies
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