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Texturing the front of a sweep nurbs
Clients’ logo is made up a a series of S’s in a circle.
I’ve made a path from the logo outline, then a spline for it to travel along and put these in a sweep nubs. I’ve animated the end point of the sweep nurbs and the whole thing animates nice – the logo shape making a nice ‘tube’ as it comes towards the camera.
Now I want to put the logo on the face of the sweep nurbs and for the colours to stretch down along the ‘tube’.
But the texture won’t go flat on the front of the sweep nurb.
Any ideas?
