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Texturing an F1 Vehicle with a Paint Job and Decals
Hi Guys
I’ve jut created a model but I’m terrible at texturing – I have no idea where to begin!
I need textures that I can apply to the vehicle that allow me to experiment with the positioning of different Tuner / After-market stickers…
I had a weird idea that I could apply greyscale sticker textures to square parallel spotlights and shine them on the surface at the correct angles and then just bake the illumination of the vehicle, giving me some idea of how it’s wrapped.
Ideally I’d like to do this without having to ‘current’ state everything (if thats possible?)
I have linked a video that demonstrates the look I need for the vehicles…
https://www.youtube.com/watch?v=-i8AthdHa-k
The project file is attached too!
Would be great to learn – thanks all
Hayden Martin
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