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Texturing…
I need help with texturing a model 😐
It consists of 6 cubes / rectangular prisms. One for the head, one for body and 2 for the arms and 2 for the legs.
Like this – https://i69.servimg.com/u/f69/12/29/67/89/help110.png
And I want to apply this texture to it – https://i69.servimg.com/u/f69/12/29/67/89/help310.png
So that it looks like this – https://i69.servimg.com/u/f69/12/29/67/89/help210.png
BUT without having to apply every separate bit to each face, only having to apply the 1 texture to the whole thing.
Someone else made something similar and that’s all they had to do was apply the full texture and everything was correct.
Is there a way to UV map it or something? It would be so easy if I could load the texture up, and select what face to go where but that doesn’t seem to be the case. Any help?
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