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Textures from an image list.
I have a series of elements that i need to create with a number based texture 1,2,3,4 – 90, 91 etc.
In 3ds max i would have used and .ifl file which is a list of texture names and a number to specify how many frames to hold the texture for e.g
number_01.png 10
number_02.png 10and so on.
My question is, is there a way of doing this within cinema4d? One way round is to generate an animation that has all the specified numbers at the set number of frames but this means if a change is required (which is always very likely) it’s more work.
Thanks in advance for any help.
it’s all about the X and the Y