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Activity Forums Maxon Cinema 4D Textures Appear Pixelated When Baking Sculpt Objects

  • Textures Appear Pixelated When Baking Sculpt Objects

    Posted by Jeremy Thompson on July 21, 2015 at 10:52 pm

    Whenever I bake objects that have the sculpt tag, the Normal Map always appears to be pixelated on the model. It looks fine (i.e. not pixelated in Photoshop), but once it is on the object, it is pixelated. It renders normally and looks good, however, in the viewport, it is pixelated.

    Any thoughts? Ideas?

    Jeremy Thompson replied 10 years, 10 months ago 1 Member · 0 Replies
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